Welcome to Raglan's Imperial Roman Wargaming Blog:

This blog is dedicated to wargaming the Marcomannic Wars 168-175AD and the Roman Civil War during the Year of the Five Emperors 194AD. Both these wars are under reported in reference material, due to the fact that by this time in Roman history, Rome had almost lost the ability to catalogue and maintain its historic events for posterity. As I work through these 28mm wargaming projects, I will attempt to compile information that will be useful to both myself and other wargamers who are interested in this period of Rome's history.

Monday, 4 February 2013

War and Conquest Civil War Scenario - Issus 194 AD

The Battle of Issus was the third major battle, in 194 AD between the forces of Emperor Septimius Severus and his rival, Pescennius Niger, part of the Year of the Five Emperors. Pescennius Niger was the Roman governor of Syria who had been acclaimed Emperor by his troops, like Severus, following the death of Pertinax. Following its successive defeats at Cyzicus and Battle of Nicaea in 193, Niger's army successfully withdrew to the Taurus mountains, where it fiercely defended the Cilician Pass. At this time the commander of the Severan troops,  Tiberius Claudis Candidus, was replaced by Publius Cornelius Anullinus, perhaps due to the failure of the former to prevent the withdrawal of the rival army.

Terrain
This scenario can be played on a standard 6 x 4 table or larger.  A ridge or series of low hills runs along the rear 6 inches of the centre 24” of Nigers’ deployment zone. It is a gentle hill with no effect on movement or bonus to combat units. It does allow bow armed units to shoot over any friendly unit in front of it as per War and Conquest rules. The Mediterranean coast runs along the right of the Severan army just off table.

Forces
Choose armies based at whatever points value you wish using the Early Imperial Roman list with the following restrictions. All Legionary units use the cohort rule (see Special rules).

Septimius Severus' Forces
You can choose from the following units:
Any personalities.
Up to 1 unit of Veteran legionaries (Danubian veterans/new Praetorians).
Any number of other legionary types.
Any auxiliary infantry.
Up to 1 Auxiliary archer unit.
Any Auxiliary cavalry but none with bows.
Skirmishers – no bows.
No allies.

Pescennius Niger's Forces
You can choose from the following units:
Any personalities
No veteran legionaries
Any number of other legionary types
Any auxiliary infantry
Any Auxiliary cavalry all light cavalry be bow armed
Skirmishers – no slings
No allies.

Deployment
Summer deployment - deploy freely following the rules in the War and Conquest rulebook apart from any unit affected by special rules.

Battle objectives
Pitched battle.

Special rules
Severus’ flank march – At least one unit of mounted troops of any type must be assigned to flank march from Severus’ army. A personality may be assigned to the flank marching units. From the end phase of the 3rd turn and every end phase thereafter the Severan player dices for this force to enter using the highest leadership in the force. Upon success the entire force enters the table at one of 3 points on the left edge randomly determined by a die roll. A roll of 1-2 will be 6 inches from Niger’s right rear corner, 3-4 12 inches and 5-6 18 inches. All units must enter within 4 inches of this point. They can immediately make any legal move including charging assuming a frontal attack zone equivalent to front of the unit. SIPs can be used by any personality accompanying the force to modify the roll.

Testudo – this Legend of War rule is available to Severan legionaries only.

Bad Omen – from the end phase of turn 3 onwards the Nigeran player rolls versus the highest leadership available with 2d6 (if all personalities are dead highest unit leadership is used) rolling equal or under is a success. Rolling over the leadership is a failure and a sudden rain storm has been interpreted as a bad omen by Niger’s army who from then on suffer a -1 to all morale (not command) tests. SIPs can be used to modify this roll.

Notes
The restrictions on each force are to give a little more flavour to each force based on where the forces originated. The Veterans are the new Praetorians that Severus created from Danubian veterans. Niger drew his forces from the Asian provinces so has more access to bow armed troops. This also will allow Niger to use his troops as they were in the actual battle and fire in support from the hill over the intervening troops.

Courtesy of John O’Connor (War and Conquest Yahoo group)

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